Updated 6 November 2026
CodedLife is a free browser game at codedlife.app, run by an independent developer under the name CodedLife. We are responsible for the personal data described here. Questions or requests: info@codedguy.com.
In short: no advertising, no tracking across sites, no selling or sharing your data, no cookies except the one that keeps you signed in. You can play free roam without an account.
CodedLife keeps only what the game needs on your device, and none of it is used to track you. That is why there is no cookie banner.
| Name | What it's for | How long |
|---|---|---|
cl_session (cookie) | Keeps you signed in. Set only when you sign in. | 30 days, renewed while you play |
accra-settings, accra-quality, accra-sound | Your settings: camera, graphics, sound, accessibility, privacy. | Until you clear site data |
accra-player-state | Where you were in the city and your vehicles, so you carry on where you left off. | Until you clear site data |
accra-sync | When this device last synced with your account (accounts only). | Until you clear site data |
accra-visits, accra-install-later | How many times this browser opened the game, and when you dismissed the "add to home screen" tip, so it isn't shown too early or too often. Never leaves your device. | Until you clear site data |
accra-last-visit | The date this browser last opened the game, so a visit counts once a day as a visitor (only "first visit", "first today" or "again today" is sent with the counts, never the date or any identifier). | Until you clear site data |
| Offline copy | The game's files, cached so it loads fast and works on a weak connection. | Replaced with each update |
An account is optional. It keeps your progress on every device and unlocks Battle Royale. We store:
We use this to provide the account you asked for (GDPR Art. 6(1)(b)).
To find what breaks and what runs slowly, the game sends anonymous counts and error reports:
These carry no cookie, no identifier, no account and no IP address. We rely on our legitimate interest in keeping the game working (Art. 6(1)(f)). You can turn them off at any time in Settings > Privacy; they start off if your browser sends Global Privacy Control.
When you use Feedback in the menu, we store your message and type (bug, idea, other), and email it to ourselves so we can act on it. If you're signed in, it's linked to your account so we can reply. Guests can add an email address for a reply; it's optional and used for nothing else. If you leave Include technical details on, the details shown before you send (game version, graphics, device profile, screen size, frame rate, mode, the area of the city you're in and recent error messages) go with it, plus your browser family. We rely on your request and our legitimate interest in improving the game (Art. 6(1)(f)).
While the game is open, it keeps one connection to our server so everyone can see how many players are online. That count is just a number and isn't linked to you or your account. Your network address is held only while you're connected, to limit how many connections one address can open; nothing about the connection is kept afterwards.
To slow down password guessing and spam, we briefly count requests per email and per network address (sign-in, sign-up, password reset, feedback, reports). Those counts are deleted within a day. Our server's logs record failed requests (which part of the game failed, not who you are) for up to 7 days.
Both act on our instructions under data processing agreements. They are US companies; transfers outside the EU and Ghana are covered by the EU–US Data Privacy Framework or the European Commission's Standard Contractual Clauses.
You can ask to see, correct, delete or take a copy of your data, to restrict or object to how we use it, and you can complain to a data protection authority (in Germany, the one for your state; in Ghana, the Data Protection Commission). Most of it is self-service: open the menu, then Account:
For anything else, email info@codedguy.com. We answer within a month.
CodedLife is for players aged 16 and over. We don't knowingly hold data about anyone younger; if you think we do, email us and we'll delete it.
We'll update this page and its date when something changes, and tell you in the game when a change matters.